A 👍/👎 in a channel tells you nothing you can act on. This survey turns “how was the playtest?” into a number you can track and a set of reasons you can fix, in the time it takes a player to tap four faces.
Run it right after a playtest, beta weekend, or content drop. Players rate fun, engagement, polish, and how likely they’d recommend it, then tell you in their own words what landed and what didn’t. Subo scores every session so you can see whether this build actually beat the last one.
A number and a story, not just raw answers
Most feedback forms leave you with a pile of answers and no summary. Here each rating is weighted one to five, so every response produces a single satisfaction score. Compare that score across playtests to see the trend, then drop into the open answers when you need the why behind the move.
The example runs four ratings and two open questions on a studio’s beta weekend. Rename the dimensions, adjust the scales, and it fits any build you’re testing.
Variants
- Product or beta CSAT: rename the scales to setup, performance, value, and recommend for a SaaS beta check-in.
- Event feedback: repoint it at a tournament, workshop, or community event and ask how it went.
- Classic NPS: add a single zero-to-ten recommend question and branch detractors into a “what went wrong?” follow-up.
- Quick pulse: keep only two ratings and one open question for a 20-second post-session pulse.